Takes most people a couple of tries to actually get in to the game...
A lot of people run in to a roadblock where they end up sitting there bored. The theory goes that a lot of people expect eve to make you do something.
Picture a game like WoW or EQ2. There is a "right" place to go. You're level 50, you go to X. If you decide to go questing, they quest givers send you to your next location. You go on raids because that's what you do.
In eve, it's very different. No one ever tells you what to do. There is no quest giver. There's no right place to go when you're X level.
Think if you will, of most MMOs as a themepark with a bunch of rides you can go on. You can go see the attractions and ride the rides. Yet when you get to the rides, you're carefully strapped in and told to remain seated. As you grow older, you start getting on bigger and bigger rides--but still always strapped in.
Think of Eve (and other sandbox games) as heading to the beach. You personally can load up anything in to the trunk as you can think of. From a bucket and scoop, to camouflage and a paintball gun. The only restriction is that the item you're bringing has been invented. You might get older and wiser in what to pack in your trunk, but as long as the item exists, it's possible.
Both things are fun, but entirely different experiences.
The problem is, a lot of people enter eve with the first attitude. ((not saying you personally by the way)). The Devs don't walk you through the game. You as a player decide what's fun and what's not fun. You as a player use the tools that the developers gave you to make the game your own. If you don't make the effort to do that, then nothing happens. In my experience, this is what causes people to leave eve because they're bored.
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On another note--now is a really good time to come back. We're making huge leaps as a corporation. We're getting more and more in to combat. Actually seeking it out. It's been a lot of fun around here lately
